psrdnoise: 3-D demos
Various example uses of the 3-D version of psrdnoise.
Plain 3-D noise
on a sphere, with animation
Fractal sum with displacements
,
Flow Noise
style
Yellow sun
, or something
Red sun
, with a different look
A sphere with liquid on it
A sphere with displacement and bump mapping
, both using the analytical gradient of psrdnoise to recompute normals
A really busy sphere
with no other purpose than to use noise a
lot
Dark energy core
, a nod to our mapping of gradients
A smoke plume
, or at least our attempt at one.